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If you're wondering "why does the game not take place in the ps1 house" that's the emergency fix. Unreal has you set a default game mode base for each level and the logic I was using before had it reload the same level with a new game mode, It works in the editor but was bricking the build version. So I very quickly made a new base layout level and made it the right game mode base. Also I know that the glowing enemy can just spawn the way you're looking and kill you which is dumb and unfair